eXistenZ (1999) Canada, UK
eXistenZ Image Cover
Additional Images
Director:David Cronenberg
Studio:Alliance Atlantis Communications
Producer:Robert Lantos
Writer:David Cronenberg
Rating:6.8 (73,394 votes)
Rated:R
Date Added:2015-10-21
UPC:5060001621197
Price:$9.99
Awards:3 wins & 7 nominations
Genre:Horror, Sci-Fi, Thriller
Release:1999-10-19
IMDb:0120907
Duration:97
Picture Format:Anamorphic Widescreen
Aspect Ratio:1.85 : 1
Sound:Dolby Digital
Languages:English
Subtitles:English
Features:Anamorphic
Closed-captioned
Color
Widescreen
NTSC
1.85:1
LAC code:300010800
DVD or VHS:DVD
Original:original
David Cronenberg  ...  (Director)
David Cronenberg  ...  (Writer)
 
Jennifer Jason Leigh  ...  Allegra Geller
Jude Law  ...  Ted Pikul
Ian Holm  ...  Kiri Vinokur
Willem Dafoe  ...  Gas
Don McKellar  ...  Yevgeny Nourish
Callum Keith Rennie  ...  Hugo Carlaw
Christopher Eccleston  ...  Seminar Leader
Sarah Polley  ...  Merle
Robert A. Silverman  ...  D'Arcy Nader
Oscar Hsu  ...  Chinese Waiter
Kris Lemche  ...  Noel Dichter
Vik Sahay  ...  Male Assistant
Kirsten Johnson  ...  Female Assistant
James Kirchner  ...  Landry
Balázs Koós  ...  Male Volunteer
Howard Shore  ...  Composer
Peter Suschitzky  ...  Cinematographer
Ronald Sanders  ...  Editor
Carol Spier  ...  Production Designer
Stephanie Belding  ...  Female Volunteer
Gerry Quigley  ...  Trout Farm Worker
Summary: Allegra Geller, the leading game designer in the world, is testing her new virtual reality game, eXistenZ with a focus group. As they begin, she is attacked by a fanatic assassin employing a bizarre organic gun. She flees with a young marketing trainee, Ted Pikul, who is suddenly assigned as her bodyguard. Unfortunately, her pod, an organic gaming device that contains the only copy of the eXistenZ game program, is damaged. To inspect it, she talks Ted into accepting a gameport in his own body so he can play the game with her. The events leading up to this, and the resulting game lead the pair on a strange adventure where reality and their actions are impossible to determine from either their own or the game's perspective.